Puzzle Is Not a Game! Basic Structures of Challenge
نویسنده
چکیده
By analyzing ontological differences between two contested concepts, the puzzle and the game, the paper aims at constructing a structural framework for understanding the videogame and its challenges. The framework is built on three basic challenge structures: the puzzle, the strategic challenge, and the kinesthetic challenge. The argument is that, unlike the latter two, the puzzle cannot constitute a game.
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تاریخ انتشار 2013